Top 10k strings from Frog Adventure (1986)(Automata UK).tzx in <root> / bin / z80 / software / Sinclair Spectrum Collection TOSEC.exe / Sinclair ZX Spectrum - Games / [TZX] /

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   4 Thinks......
   3 ? 3 Go outside to the dustbins.
   3 ? 3 Go back to the landing.
   3 ? 2 Go through the second door.
   3 ? 2 Go into the dining room.
   3 ? 1 Go through the first door.
   2 the castle. There is a car
   2 parked. There are steps leading
   2 instructions.
   2 guards everywhere. There is a
   2 green door to the courtyard and
   2 down to the animal pits and
   2 doors to the guards' room and
   2 benches where the guards eat.
   2 and one into a large hall.
   2 a red one at the other end.
   2 We must be quiet. I
   2 WELL DONE!
   2 There is a door to the kitchen
   2 The room is greasy and dirty.
   2 It is very smokey and noisy.
   2 A large archway leads out of
   2 ? 4 Take the cleaning bucket.
   2 ? 4 Jump down the steps.
   2 ? 3 Go into the guards' room.
   2 ? 3 Go back into the hall.
   2 ? 2 Go into the second room.
   2 ? 2 Go into the kitchen.
   2 ? 2 Enter the main hall.
   2 ? 1 Make a dash for the car.
   2 ? 1 Go through to the kitchen.
   2 ? 1 Go out into the courtyard.
   2 ? 1 Go into the first room.
   2 ? 1 Go into the courtyard.
   2 ? 1 Go downstairs.
   2 ? 1 Climb through the window.
   2 (Use arrow keys s and f.)
   2     fishing.
   1 yyyzzzzz{{{{{|||||||}}}}}}~~~~~~~
   1 you to take the ladder away from
   1 you feel that you will be
   1 worse than death. Badger is
   1 working this
   1 without a ladder.
   1 with a soggy mop.
   1 with a fast and dangerous river.
   1 windows with an open one to the
   1 window of Mole's lab. Mole is
   1 will work out
   1 will whisper 5
   1 will whisper 10
   1 will fall off.
   1 which keys fit.
   1 what to do in
   1 were a window cleaner. You had
   1 way before I start and write it
   1 typing tortoises all over the
   1 two sides. Above the Grand Hall
   1 two doors close together.
   1 tomato and cheese sandwiches.
   1 to two interrogation rooms.
   1 to try again without delay.
   1 to the right.
   1 to the cook.
   1 they go quiet', says PM. 'The
   1 there is a door to the kitchens.
   1 the window.
   1 the river. There are walls on
   1 the one door.
   1 the keys back and
   1 the guards are
   1 the Hall JUST
   1 that', and bonks you on the head
   1 that way. I
   1 that he must escape with you now
   1 table and chairs. There is only
   1 stumble about and eventually
   1 someone in. There are a number
   1 some 10 metres below the walls.
   1 snake doesn't eat
   1 sends you to get a coat.
   1 sends you back to try again.
   1 search for Professor Mole.
   1 scientists wear.
   1 says Frog.
   1 rqolhc]VNE;qolhc]VNE;0
   1 room. You had better leave!
   1 room, and steps down into
   1 roof. The other wall is very
   1 road to the castle, amid cliffs
   1 recently and they are still
   1 rating of 
   1 raises the guards. You are taken
   1 quite right. I
   1 qqrrssttuuuvvvwwwxxxyyyzzzz{{{{{||||}}}}}~~~~~~~
   1 putting their
   1 puts it out is colour blind.'
   1 pleased and PM thanks you very
   1 plates away.
   1 plan on the wall to work out
   1 place. Tishou glowers at you.
   1 parapet overlooking the path to
   1 outside interogation room 2
   1 out? There are keys around and
   1 out again.
   1 other smaller doors.
   1 other large doors leading to the
   1 only one way out!
   1 one bag at a time'
   1 on the floor.
   1 on steeply. There is a footpath
   1 office, a door into the guards'
   1 of bright spotlights in the
   1 now tatty. There are large
   1 noticed without one.
   1 not already been here. There is
   1 no place for a frog. There are
   1 muddy track through the forest.
   1 much (between mouthfuls of
   1 monkey doesn't eat
   1 manage to stop in the village.
   1 manage to move
   1 main gate.
   1 lying about. High above you is a
   1 lucky it is empty.
   1 looks tough. I
   1 look where I'm
   1 look like a scientist. A
   1 locks in the walls. I wonder
   1 lion doesn't eat
   1 leading to a very steep and
   1 keyhole you can see a long
   1 it's too dark to see anything.
   1 it out and he could only manage
   1 it looks like there are secret
   1 is the library which has a flat
   1 in the doorway looking out.
   1 in on them.
   1 in case I want a
   1 iijklmmnoppqqrssttuuvvwwxxxyyyzz{{{|||}}}~~~~~~~
   1 ignore you.
   1 hot coffee. The cook is standing
   1 his cover has been blown and
   1 hippopotamus
   1 high and has an open window.
   1 have another look
   1 hasty retreat.
   1 had a bucket he would think you
   1 guard are in the store room.
   1 get back to THE UNIT in a very
   1 garden. Each side of the main
   1 from up here so tell me what to
   1 for a S.L.O.T.H worker and asks
   1 food is in the right colour
   1 fit this lock.
   1 fishmonger. A J.H.O.K.E arrives
   1 finishing lunch.
   1 find yourself back at the
   1 feed has made a noise which
   1 eventually manage to escape and
   1 eating his lunchtime sandwiches.
   1 down the muddy track and you are
   1 down on a bit of paper.
   1 doors to the dustbins, to the
   1 doors leading outside. There are
   1 doors is a staircase leading up.
   1 door to the de-coding room and
   1 doesn't eat that.
   1 do not have a white coat.
   1 do and you can follow after.'
   1 disguise. Now for
   1 dirty cross and fed up.
   1 dining room and to a courtyard.
   1 de-coding computer sees that you
   1 cook thought you were the
   1 come back to the village without
   1 clock on the wall between two
   1 cleaner, and then leaves you.
   1 chair with leather straps to tie
   1 ceiling. You hope that Mole has
   1 car going before you are caught.
   1 can't jump up
   1 can now cross safely.
   1 by T.H.U.G.S.
   1 by Hamsterchief. Fortunately you
   1 books and you are exhausted. The
   1 better start
   1 better go and find one.
   1 because they will need the room
   1 bear doesn't eat
   1 be the dungeons. How do I get
   1 be a lab in
   1 baskets but the J.H.O.K.E. who
   1 bad state. Badger is not pleased
   1 at this time and you burst
   1 at the map.
   1 are two doors close together
   1 animals you fed.
   1 and when you have recovered he
   1 and trees. The main road carries
   1 and one other opposite.
   1 and down has a high window.
   1 and asks you to take some fish
   1 across and catch three fish.
   1 a magnificent ballroom. It is
   1 Your performance deserves a spy
   1 You were interrogated at length
   1 You see that this was once
   1 You notice that all the Radio
   1 You meet a weasel cleaner.
   1 You hear T.H.U.G.S, and beat a
   1 You have woken the
   1 You have taken far too many
   1 You have slid most of the way
   1 You have saved Mole from a fate
   1 You have fed the animals
   1 You have fed all the animals and
   1 You have climbed in through the
   1 You get lost in the forest,
   1 You forgot the guards have lunch
   1 You crashed. Hurry to get the
   1 You cannot get across.
   1 You can hear the noise of
   1 You bump into a J.H.O.K.E.
   1 You are on a steep & dangerous
   1 You are in the Chief's private
   1 You alert the T.H.U.G.S at the
   1 Yikes! The brakes don't work
   1 YZ\]^`acdefghijklmnoppqrsstuuvwwxxxyyzz{{|||}}}~~~
   1 Without a white coat you do not
   1 When you were in the kitchen the
   1 Watch out! The
   1 W P Q R S T U V W@P@Q@R@S@T@U@V@W`P`Q`R`S`T`U`V`W
   1 Tischou obviously mistakes you
   1 This vast and smelly kitchen is
   1 This is a very untidy bedroom.
   1 This is a small garden by the
   1 This is Tishou's room. You are
   1 Thinks.....
   1 They take you to Hamsterchief...
   1 There's a white
   1 There's a door to HAMSTERCHIEF'S
   1 There seems to
   1 There is also a small gate
   1 There is a room with a special
   1 There is a bare room with a
   1 There are weasle and hamster
   1 There are weasel and hamster
   1 There are stairs going down, a
   1 There are several broken pillars
   1 There are long tables and
   1 There are fierce animals in pits
   1 There are RADIO HAMsters and
   1 The window is too high to reach
   1 The weasel has gone to look for
   1 The wall is hard!
   1 The slope has levelled out. You
   1 The room is full of ferrets who
   1 The path has skirted the castle
   1 The path continues beyond the
   1 The panelled library has a gilt
   1 The key does not
   1 The guards are watching the car.
   1 The fish are on the other side.
   1 The ferret working on the
   1 The door is locked. Through the
   1 The cook is in your way.
   1 The cook has gone out.
   1 The cleaning weasel has gone.
   1 The cleaner says,'You can't have
   1 The bridge spans a deep gorge
   1 The blocks are
   1 The T.H.U.G.S realize you are an
   1 That's good.
   1 That hurt.
   1 T.H.U.G.S from downstairs. There
   1 Someone hears you and shouts
   1 Run off before they see you.
   1 Quickly you explain to Mole that
   1 QUICK! They are in
   1 Press Q for main menu
   1 POSN      
   1 One of the animals you did not
   1 On the stove is a large jug of
   1 Oh dear! I had
   1 OUCH! I must
   1 OOPS! Can't go
   1 O.K. Now I have some food.
   1 O H I J K L M N O@H@I@J@K@L@M@N@O`H`I`J`K`L`M`N`O
   1 NO! I can't
   1 Mole. You had better escape
   1 Mole. You get a radio message
   1 Luckily his weasel assistant and
   1 JMOQSUWY[\]_`abcefghiijklmnnopqqrrstuuvwwxxyyzz{{|||}}~~~
   1 J.H.O.K.E.S find you collapsed
   1 J.H.O.K.E. spots you, and
   1 Its best to hide until dark.
   1 It's very dark. I'll use the
   1 It's gloomy down here. It must
   1 It now branches off to a bridge.
   1 Immediately you are surrounded
   1 I'll work out my path all the
   1 I'll take the coat
   1 I'd better put all
   1 I will use the logs to get
   1 I had better get on with my
   1 I can hear them
   1 I bet you will never read all of
   1 He sends you to get one.
   1 Hamsters have white coats, and
   1 Hamsterchief is at his desk.
   1 HURRY UP! I think
   1 Great! I'm out.
   1 Grand Hall. There are several
   1 Gosh! This
   1 Get out before anyone returns.
   1 Get back quick!
   1 G @ A B C D E F G@@@A@B@C@D@E@F@G`@`A`B`C`D`E`F`G
   1 Frog. 'You can see better
   1 Frog complained.
   1 FROGG ADV.Y
   1 FROGCODE  
   1 Don't be silly you haven't got
   1 Cook is busy in the larder.
   1 Chief straight away.' Says the
   1 By some very smelly dustbins
   1 Better get out quick.
   1 Badger is annoyed that you have
   1 BEHIND US!
   1 Apart from the plan on the wall
   1 A weasel is watching you. If you
   1 A small landing with stairs up
   1 A narrow passageway with doors
   1 A narrow corridor leads to two
   1 A large main hall has imposing
   1 A ladder leans against the wall.
   1 ? 6 Give the weasel newspapers.
   1 ? 5 Go through a door next to
   1 ? 5 Give the weasel books.
   1 ? 4 Try the door marked library.
   1 ? 4 Take the ladder.
   1 ? 4 Take some newspapers
   1 ? 4 Pick up coffee.
   1 ? 4 Go up the E staircase.
   1 ? 4 Go through the opposite door
   1 ? 4 Give the cook some fish.
   1 ? 4 Enter the Grand Hall.
   1 ? 3 Try the door marked private.
   1 ? 3 Try the door marked library
   1 ? 3 Try the communications room.
   1 ? 3 Take some books
   1 ? 3 Stop for a while and go
   1 ? 3 Go up the W staircase.
   1 ? 3 Go outside to the dustbins
   1 ? 3 Go downstairs.
   1 ? 3 Give the guards coffee.
   1 ? 3 Give books to Tischou.
   1 ? 3 Brave the dark steps.
   1 ? 2 Use your grappling hook to
   1 ? 2 Take the path.
   1 ? 2 Take the door marked private
   1 ? 2 Stop for a while and go
   1 ? 2 Return the way you came.
   1 ? 2 Nervously rush to the dining
   1 ? 2 Move outside.
   1 ? 2 Leap frog over the walls
   1 ? 2 Go upstairs.
   1 ? 2 Go through the west door.
   1 ? 2 Go through the double doors.
   1 ? 2 Go through gate.
   1 ? 2 Go back down the rope
   1 ? 2 Enter the de-coding room.
   1 ? 2 Creep through the red door.
   1 ? 2 Creep through the red d
   1 ? 2 Beat a hasty retreat to the
   1 ? 2 Barge into the chiefs room.
   1 ? 1 Walk calmly to the courtyard
   1 ? 1 Walk boldly on into the
   1 ? 1 Try to climb up to the
   1 ? 1 Take path to bridge.
   1 ? 1 Push the cook outside.
   1 ? 1 Go through the high window.
   1 ? 1 Go through the east door.
   1 ? 1 Go into the Dining room.
   1 ? 1 Go back to the Guards' room.
   1 ? 1 Enter kitchen.
   1 ? 1 Continue to the castle.
   1 ? 1 Continue along the path.
   1 ? 1 Climb back up the path.
   1 <<2xxxxxxxiiiixxxxxxxxxx88888xiiiix888888xxx88888xiiiix888888xxx88888xiiiixxxxxxxxxx88888xiiiixxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxxHHxxxxxxxxxxxxxxpppppppppppppppp
   1 ;"Insert your own tape (not the   program tape) and rewind."''"Press any key when ready."
   1 ;"Do you want to:"''"? 1. Play game from begining."'"? 2. LOAD last position."'"? 3. SAVE your position."'"? 4. Continue game."
   1 888557885ss7f
   1 10 moves, and then have another
   1 (Use arrow keys, s and f.)
   1 (Use arrow keys and s)
   1 (1:@CFIMOQSUWY[]_`acdfghijlmnopqrsstuvvwxxyyzz{{||}}}}~~~~
   1 'Yes. I saw a T.H.U.G. sorting
   1 'Well let's get on with it' says
   1 'The baskets look very heavy!'
   1 'Thanks. I'll take those to the
   1 'Thanks,' says the cleaner,
   1 'I'll put them away later.'
   1 'How do we get across here?'
   1 'Hey! Put that back.'
   1 'Feed all the animals and then
   1  long tables and
   1     window using the pillars.
   1     to the garden.
   1     the dining room.
   1     climb onto the library roof.
   1     Chief's room.
   1       ANY KEY TO CONTINUE.